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Tank Warfare Mechanics

Information on the Tank Warfare Mechanics and some new concept art for the vehicles.

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Why isn't there a UDK Accolade?

I am a huge fan the UDK, and i am proud to be a memeber of such an amazing community. A community full of people who are will to give up their own free time just to help you solve a problem.

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I wish someone would have warned me how hard games design really is.

It has been extremely hard getting the project to the next phase of development. Mostly due to people promising they can deliver things that they can not. It really upsets me...

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Panzer III Ausf-L Model (WIP)

Panzer III Ausf-L Model (WIP) Modeller: Huy Nguyen Program: Autodesk Maya 2013 This is still a work in progress.

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New Concept Artist and Facebook

Today I would like to introduce Bergamind, after talking for a while on deviantArt he has offered to help us finish the remaining pieces of concept art for the project.

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Design Document Complete

Some great news for everybody today, we have finished the design document. We will be releasing a section of the design document ever week. Can we get your feedback on what we should Add/Change/Remove?

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Regions

The more regions a team controls, the more advance War Supplies that team receives. For example bigger guns, stronger tanks, or vehicles...

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New Logo Design

Ok guys and gals we are working on a new logo design and we really need some feedback...

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Tactical Locations

A Tactical Location is a sub area of a region, with the purpose of providing tactical bonuses to the team controlling them. These sub locations bring both teams together into exciting close quarter...

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War Supplies

War Supplies are Tools, Weapons, Armour, Ammunition, Medical Supplies and Vehicles. War Supplies are finite resources and can be gained from capturing and holding regions for extended periods of time....

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